The online course I’m taking for video game writing has been talking a lot about worldbuilding. This is nice because it gives me plenty to think about in my job and hobbies. I’ve made several posts about this already, but today I’m going to get to the core of the issue: Prevent your setting from being the most boring character in your book. Or the most pretentious character in your book. Or the most hated character in your book.

“But Winters!” You say. “My setting is Lubbock, Texas!” (I googled ‘the most boring city in the world 2024’ and this is what it returned.)

That’s nice. If you don’t want it to come across as a cardboard cutout of Lubbock, you still need to build out your setting more than just a cursory description. Trust me, if you ask anyone who grew up in a place with “nothing to do”, you’ll get a lot of wild stories. Human beings MAKE their own fun. They MAKE their own activities. Even if those activities are drinking around a fire and accidentally creating ghostly snow-thrones making it look like a gathering of spectres. Then maybe the locals call that area the “hill of kings”. That sort of thing won’t make it into any articles you may grab for research purposes. Unless you’re reading someone’s blog and they mention it.

Please make your setting well-rounded, personable, and real. Draw the reader in.

The relationship between the protagonists and the setting should be just as important to you as a writer as the relationship between characters is. Let the characters and setting interact. Let them influence each other. Let them work together.

Make it so that the reader wants to explore the setting through the eyes of the characters. Your story world should feel like more than the backdrop in a stage play, where the stagehands are throwing in only what’s necessary to the story.

Unless it’s instead, like one of those kindergarten plays where some kid lays on stage and plays grass.

That has its own problems.

Overcrowding your setting and building it out unnecessarily can be frustrating for its own reasons, like making your reader suffer through pages of purple prose.

Purple prose is a trope where you use flowery language and an abundance of adjectives. The descriptions are redundant and often describe things that won’t come up again. I’m sure we can all remember reading a page and a half describing someone’s sandwich (or other mundane object) which ultimately, doesn’t matter. Even if the sandwich is important to the plot, it does NOT need a page and a half. I promise.

When you’re writing, there are things you will know about your setting that the reader will never know. Just like there are things about your characters you will know that will never come up to the reader. These things are still important, but they are more for shaping the characters and setting as their own entity than to info-dump on the reader.

Just like no one wants to read a page and a half about a sandwich, no one wants to read that stereotypical introduction where a character looks in the mirror and describes themselves from head to toe. It’s juvenile at best, and at worst, off-putting. Unless your goal is to make it into a Men Writing Women or Women Writing Men subreddit, skip it. Or find another way to convey the information.

Treat your setting like a character. Appraise its personality and the way it presents to the reader. Give it more substance than just existing and looking pretty. Give it a history. Give it some significant lifetime events. Give it preferences, vibes, and presence! Make it feel real to yourself. Make it feel real to the reader without telling them every little tidbit.

Let your audience want to discover the setting just as much as they want to get to know your characters. Nothing commits people to a book or a series more than curiosity. Every piece you make them curious about is another piece that will make them come back to your work.

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